Players
and Personnel
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Shooter - The player in charge of rolling
the dice. Craps may involve any number of players betting on the
outcome of the "Shooter's" role.
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Dealers - Usually one at each end of the
table. The dealers change cash into playing chips and make sure that
all bets are handled properly.
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Stickman - Calls the game that is in
progress announcing every winning or losing role. The stickman returns
the dice to the current "Shooter" after all bets have been
handled.
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Boxman - The final decision maker of a craps
table, the Boxman sits at the table watching to make sure that
gameplay is fair while guarding the casino chips.
Object of the Game
Players bet on or against numbers or number combinations being rolled on a
pair of six-sided dice.
Basic Rules of Play
The dice are tossed from one end of the craps table to the other making
sure that both dice bounce off of the back wall of the table.
Moving in a clockwise direction, players take turns rolling the dice. The
Shooter's first role is called the "Come Out" role. This Shooter
continues to role as long as he or she makes winning roles.
The "Come Out" role is very important in craps in that it
establishes the Shooter's "Point." "The Point" is the
number that the Shooter must role again before he or she roles a 7. A 4,
5, 6, 8, 9 or 10 establishes the point. Rolling a 7, 11, 2, 3 or 12 on the
"Come Out" role results in the dice being passed to the next
Shooter.
The Puck - This two-sided disc indicates whether or not a game is
in progress and if a "Point" has been established. The puck
displays "OFF" and remains on the "Don't Come Bar"
until a "Point" has been established by the shooter. The dealer
then turns the puck to the "ON" side and moves it to the
numbered location on the craps table to denote the "Point"
number for this shooter.
Betting On Craps
Pass Line Bet - A simple and basic even money bet. You are betting
that the first role of the dice will add up to 7 or 11. On this bet, a 2,
3, or 12 loses the bet. Any other number establishes the
"Point." The "Point" number has to be rolled again
before a 7 comes up to win, otherwise, the bet is lost.

Don't Pass Line Bet - The reverse of the Pass
Line bet. You are betting that the first role of the dice will not add up
to 7 or 11. A 2 or 3 wins. A 12 causes a "Push" or
"Standoff" where no one wins. If a "Point" is
established, you are betting that the shooter will not "Make" or
role his or her "Point" again before rolling a 7.
Come Bets - This bet is made after the "Point" has been
established and is exactly like the "Pass Line" bet. You win if
the "Shooter" roles a "Natural" 7 or 11 and lose on 2,
3, or 11, also called "Craps." You place your wager in the area
marked "Come" on the craps table. Your wager remains here unless
a "Point" number is rolled. The dealer then moves your wager to
the number that was rolled on the table. This same number must be rolled
again before a 7 comes for you to win.

Don't Come Bets - Your wager is placed in the
"Don't Come" area of the craps table. The reverse of "Come
Bets," you lose on the 7 or 11 role. 2 or 3 are winners and 12, once
again, is a "Standoff" or "Push" meaning no money is
won or lost. If a "Point" number is rolled, you win if a 7 is
rolled in subsequent roles before the "Come-Point" is rolled
again.
Field Bets - This is a "One Role" bet. Your wager is
placed in the "Field" area of the craps table. You win even
money or 1:1 odds if the role shows a 3,4,9,10,11. Rolling a 2 or 12 pays
2:1. Rolling a 5, 6, 7 or 8 loses the bet.

Place Bets - You are betting on single numbers.
You win if your selected number from 4, 5, 6, 8, 9, 10 comes up before a
role of 7. When betting for a number, your wager is placed in front of the
number on the craps table. You can also bet that your selected number will
not come up before a role of 7. In this case, you wager is placed behind
the number on the table.

Hard Way Bets - There are four hard way bets. 4,
6, 8 and 10. The "Hard Way" means that the number that you bet
on must come up in "Pair" form on the dice before you role a 7
or any combination that adds up to the number that you placed your wager.
Example: Betting on 10 "The Hard Way" means that you must role a
5 & 5 before rolling 7 or any combination adding up to 10.
